The HMS board game serves as a tool for teaching programming and computational thinking to underprivileged children in rural India. It provides a metaphor and gameplay for embodied and tangible games, and creates a soft early ramp up into the conceptual and digital space of learning to code. So far, more than a hundred children across 10 villages have been trained in HMS. A companion PC/Android game is also being piloted, with an engaging visual block based environment mapped to the Python programming language.
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